Legends of Adamast
Prehistory: For many races, this era is seen as the age of darkness. Humans lived in small village that were spread throughout ‘their’ lands. They had no government, nor any sort of defense from the wilder races. Often, fights would break out between villages over land and food disputes. For the Eladrin, this was a time of healing and culture. In -170, the Eladrin nation and the elven tribes united in a lasting peace that was beneficial for both. Most of the forests on the main Continent become their combined territory, and ideas were freely exchanged between the two races. The halfings were little more than nomads, raiding the countryside for their needs. Dwarves were mainly in the mountains, creating semi-permanent cities.
0 – 50: The Age of Growth: The humans, tired of the constant strife and fear, began to develop treaties and agreements amongst themselves. One government was decided upon and the great hero Ullis became their first King. Small villages grew into larger towns, and in 49 AD (after darkness), work on Igros Castle began. In 32 AD; the Eladrin began construction of the great city Silvermoon. In 20 AD, the Dwarves had begun to work on Ganther. Halflings began to set up cities along rivers and the coasts, but nothing was centralized.
51 AD: The humans began to move into the mountains to mine, so that work on Igros Castle could be completed. It is at this time that first contact was made with the Dwarves.
52 AD: An uneasy treaty of cooperation is signed with the underground Dwarven nation. Thane, a Halfling captain, decided to leave the rivers and sail the open seas. Thane is credited with discovering the human port of Warjilis and made first contact with the humans.
54 AD: Trade agreements are made between the halflngs and the humans. King Ullis and the dwarves continue work on Igros Castle, and begin to construct a vast walled city around the castle.
69 AD: Igros Castle is finished.
71 AD: Igros City continues to grow. King Ullis dies, and his daughter, Queen Elaine, takes the throne. A pompous and vain woman throughout her youth, many fear that she will destroy all the Ullis built.
72 AD: An attempt to dethrone Elaine fails. However, this attempt brings out the best in Elaine as she proves herself to be both cunning and just.
80 AD: Peaceful routine is common throughout all of the races. Elaine marries her advisor, Thomas. Elaine calls a special meeting with Thane’s son Hannick, and plans for colonization are formed. This event is called both ‘Eliane’s Great Accomplishment’, and ‘Elaine’s Worst Mistake’.
90 AD: With the help of the halfling nation, the dwarf/human nation begins to expand to nearby islands and other parts of the main continent. Outposts are created with the end goal of to have them become full cities. The Eladrin and Elves begin to watch these movements outward closely, but refuse to get involved in any way.
95 AD: The outpost Yarrow discovers a race calling themselves gnomes in the Jungles to the north. Many are surprised by the intelligence of these small creatures, who quickly take a liking to the cities of the humans and dwarves. Orcs are also discovered, but no contact is made.
100 AD: The colonization continues. More outposts are created as the old ones grow into cities. Goblins are encountered, but not seens as a threat as they seem to have no settlements.
110 AD: Elaine orders roads to be built to connect the outpost towns. Vast resources are tied up in this project.
115 AD: Most of the roads are complete. Elaine passes away, and her son Ingle takes the throne.
127 AD: The great city Silvermoon is completed. Ingle orders more outposts to be built, but not on the main continent. Ingle convinces his advisors that it was Elaine’s dying wish to see the nation move across the ocean.
133 AD: Outpost Corynth is created. Human explorers discover Silvermoon and are awed by its grand scale. Made completely of quartz and crystal, it shines not nothing they have ever seen before. However, all attempts to contact the Eladrin are refused.
134 AD: Corynth is destroyed by the ‘new’ Orc nation who are outraged by the human ‘attack’ on their land. The age of growth ends, and the age of war begins.
135 AD: It is discovered that the Orc and Goblins have been allied for years, and that the Goblins have been supplying the Orcs with knowledge. United bands of Orcs across the land begin to attack en masse. Many fear them unbeatable.
145 AD: Reports come in that the fallen villages are surviving and standing under Orc rule, but it the Orc quest for total dominance that keeps the war going. The Orcs begin their siege on Silvermoon.
147 AD: The Orcs still have not been able to take Silvermoon, though over all, the Orcs are winning the war. A brave Dwarven hero named Thimble, takes a small band of adventures and fights his way to the great city. To their surprise, they are allowed into the city, and Thimble is allowed to meet with the Eladrin high council. An alliance is quickly formed between the Humans, Dwarves, Eladrin and Elves.
149 AD: The new alliance grows as the war against the Orcs and Goblins continues. The combined armies have only managed to slow the Orcs. The human forces receive a great blow when King Ingle is murdered. Byrn, Ingle’s 5 year old cousin, is the only one left to take the throne. A ruling council is formed to aid the young king in his reign.
160 AD: The halfling’s help to create a navy that gives an edge to the war, allowing much easier troop movements.
174 AD: Losses on all sides continue to grow. The Orcs seem bent on total conquest, and will not stop this war. The gnomes prove themselves through midnight raids and guerrilla warfare against the Orc forces. Still, this is not enough to turn the tide of the war.
184 AD: Many call this the day the earth took life. Vast armies of unknown creatures called Goliaths descended from the mountains to fight against the Orc forces. No one knows what caused these new creatures to join the war, but their aid was finally enough to overcome the Orcs.
224 AD: A Goliath warrior, Peron meets with a Orc holy woman named Tessraz, when she sneaks into a Goliath encampment one night. For the next 5 years, Peron and Tessraz hold secret meetings almost every night.
229 AD: Peron approaches King Bryn with a signed treaty with the Orcs and Goblins. Messengers are sent to each race, and on the Summer Solstice, a peace treaty between all of the races are signed. The war finally ends.
235 AD: The Age of Rebirth: King Bryn passes away, leaving his daughter, Queen Onica to the throne. All of the races work together to rebuild the land. Tensions remain high, but no fight occurs. Half-orcs are seen, but usually shunned in villiage. Orcs withdraw from contact with humans, as do Goblins. No one truly thinks that the treaties will hold.
315 AD: Most of the rebuilding is done. The new monsters and aberrations appear but prove to be only a minor threat, since they seem to attack themselves with the same gusto as they attack others. Queen Onica passes away, leaving her son King Ammon the throne.
360 AD: King Ammon dies, and the title falls to his first born son, King Willim.
369 AD: The present day.