After a short rest, and discussion about the strange note they found, the party with Jalissa and Sertanian in tow backtracked in hopes of finding the young boy, Thurann. Heading through the doors to the north from the main room where they found Jalissa, the party moved down a flight of stairs to find a strange pool of water. The pool seemed completely ordinary until the surface of the water was touched. As the ripples from the touch spread out across the surface of the pool, the party saw images of the dungeon they were in, rooms they had visited and ones they had not, including the room that held Mirtala the cook tied to an alter. While the images only lasted seconds, it was enough to see and be forwarned. Pressing forward, the group came upon a large room with the image of a sun in dark stone built into the floor. The room was not empty, and the undead guardians that were currently in the room rushed to attack.
Two ghouls and three zombies attempted to eat the party. The ghouls were more intelligent and tried to paralyze each victim before going in for the kill and the ghouls tried to get the more mindless zombies to follow their lead. However, the zombies just decided to attack whatever was near them. The strange stone in the center of the room seemed to have two purposes. One, it absorbed light making everything seem dim and spooky and two, it seemed to heal the undead. Eventually, the group was able to overcome the power of the dark sun and put the undead to rest at least.
Sahir was the first to hear the small cry of the boy nearby, and rushing through the rooms, they found him tied to a fountain. Quickly untying him, the party discovered that according to him Zerriska the witch is being held in a room with mushrooms downstairs, reminding the group of what the goblin told them earlier. Sertanian was quick to let the party know that Zerriska was just old and not a witch, but Eman didn’t seem that convinced. The boy asked if they had found his father, and somewhat cruelly, Eman let it be known that Kartenix is dead. Sertanian did his best to comfort the boy and Jalissa urged Sahir to be his wonderful self and find the right thing to say. The boy just cried until Trazelle starting moving up a hallway to the north. Both Jalissa and Thurann expressed that they were never allowed nor were they ever taken up that hallway, Trazelle pressed on curious about the large room. As she moved in further, she could tell that something was very wrong in that room and Vesis sent in the floating lantern to light things up more. Peering into the room, it was a throne room of sorts, and sitting on the throne was a nasty looking wight and his or her undead bodyguards.
Seeing Trazelle, the wight ordered the room to attack, and 5 piles of bones became five unliving skeletons bent on killing the party. Trazelle charged into the room and attacked the wight to some effect, but the wight shrieked pushing Trazelle away. As the group all rushed in, the body guards went on the attack. From a distance, the wight shot Sahir with a bolt of evil, freezing him in place while Trazelle and Vesis did what they could to keep the bodyguards busy. With one blow, Sahir killed one of the skeletons, only to have it rise again and attack a moment later. Eman and Merric stayed back, trying to pick of the skeletons and the bodyguards, but they just kept coming back to life. Vesis managed to severely wound on of the bodyguards only to have it shed off an outer layer of bone which is blasted across the room like tiny bullets. Sahir moved as best he could across the room, trying to keep on the wight who was proving to be an annoyance with his long distance shadow attacks. As they fought, the skeletons kept dying and coming back, firing arrows into the backs and fronts of those they could reach. Each bodyguard pounding on the group and blowing out shards of bone as it was bloodied. Eman tried to set the wight on fire, which worked but only for a short time. Working together, Sahir and Trazelle made their way to the wight and Eman called the judgment of her god upon the wight. Unable to act, the creature was finally put down. However, it didn’t stop the other threats in the room from carrying out their orders. Merric kept down the skeletons that he could with his crossbow and using his magic to keep the others healed, while Vesis tried to isolate the bodyguards to finish them off. Each time one died, it exploded sending even more bone into the air and Vesis soaked up most of the blast each time. Eventually, they managed to end the threat of all the bodyguards and within seconds, killed all the skeletons in the room which broke the spell keeping them alive. With everything done in the room, they could feel the evil presence of the room life and could hear the voice of Lord Rivenroar screaming in frustration as his unlife came to a final end and he hold on the world gone forever. Underneath the throne, they found a treasure drawer with gold and an excellent crossbow. The final possessions of the Rivenroar family.